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- // Copyright (C) 1997-2002 Alias|Wavefront,
- // a division of Silicon Graphics Limited.
- //
- // The information in this file is provided for the exclusive use of the
- // licensees of Alias|Wavefront. Such users have the right to use, modify,
- // and incorporate this code into other products for purposes authorized
- // by the Alias|Wavefront license agreement, without fee.
- //
- // ALIAS|WAVEFRONT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- // INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- // EVENT SHALL ALIAS|WAVEFRONT BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- // CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- // DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- // TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- // PERFORMANCE OF THIS SOFTWARE.
- //
- //
- // Alias|Wavefront Script File
- //
- // Creation Date: May 9, 1997
- // Author: sw
- //
- // Procedure Name:
- // AEpointLightTemplate
- //
- // Description:
- // Creates the attribute editor controls for the pointLightNode
- //
- // Input Value:
- // nodeName
- //
- // Output Value:
- // None
- //
-
-
-
- global proc AEpointLightFogNew (string $fogGeometry)
- //
- // Description:
- // Setup up button that makes fog.
- //
- {
- setUITemplate -pst attributeEditorTemplate;
-
- attrNavigationControlGrp -l "Light Fog"
- -at $fogGeometry
- -ignoreNotSupported
- lightFogControl;
-
- setUITemplate -ppt;
- }
-
- global proc AEpointLightFogReplace (string $fogGeometry)
- //
- // Description:
- // Replace the button with the command to create fog
- // for the new light.
- //
- {
- attrNavigationControlGrp -edit
- -at $fogGeometry
- -ignoreNotSupported
- lightFogControl;
- }
-
-
- //
- // Procedure Name:
- // AEpointLightGlowNew
- //
- //
-
- global proc AEpointLightGlowNew (string $lightGlow)
- {
- setUITemplate -pst attributeEditorTemplate;
-
- attrNavigationControlGrp -l "Light Glow"
- -at $lightGlow
- -ignoreNotSupported
- lightGlowControl;
-
- setUITemplate -ppt;
- }
-
- //
- // Procedure Name:
- // AEpointLightGlowReplace
- //
- //
-
- global proc AEpointLightGlowReplace (string $lightGlow)
- {
- attrNavigationControlGrp -edit
- -at $lightGlow
- -ignoreNotSupported
- lightGlowControl;
- }
-
- //
- // Procedure Name:
- // AEpointLightTemplate
- //
- //
-
- global proc AEpointLightTemplate ( string $nodeName )
- {
- AEswatchDisplay $nodeName;
-
- editorTemplate -beginScrollLayout;
-
- editorTemplate -beginLayout "Point Light Attributes" -collapse 0;
- AElightCommon $nodeName;
- AEnonAmbientLightShapeNodeDecay $nodeName;
- editorTemplate -endLayout;
-
- editorTemplate -beginLayout "Light Effects";
- editorTemplate -callCustom
- "AEpointLightFogNew"
- "AEpointLightFogReplace"
- "fogGeometry";
- editorTemplate -addControl "fogType";
- editorTemplate -addControl "fogRadius";
- editorTemplate -addControl "fogIntensity";
-
- editorTemplate -addSeparator;
- editorTemplate -callCustom
- "AEpointLightGlowNew"
- "AEpointLightGlowReplace"
- "lightGlow";
-
- editorTemplate -suppress "fogGeometry";
- editorTemplate -suppress "fogType";
- editorTemplate -suppress "objectType";
- editorTemplate -suppress "pointWorld";
- editorTemplate -suppress "farPointWorld";
- editorTemplate -suppress "lightGlow";
- editorTemplate -suppress "farPointCamera";
- editorTemplate -endLayout;
-
- editorTemplate -beginLayout "Shadows";
- editorTemplate -addControl "shadowColor";
-
- // include the depth part of the nonExtendedLightShapeNode first
- AEnonExtendedLightShapeDepthMapAttr $nodeName;
-
- AElightCommonShadow1 $nodeName;
-
- // include the main part of the nonExtendedLightShapeNode
- AEnonExtendedLightShapeShadowAttr $nodeName;
-
- // include the last part of the lightNode
- AElightCommonShadow2 $nodeName;
- editorTemplate -endLayout;
-
- // mental ray light attributes
- if (`exists AEmentalrayPointLight`)
- AEmentalrayPointLight $nodeName;
-
- // include all other inherited attrs
- AEshapeTemplate $nodeName;
-
- //suppressed attributes
- editorTemplate -suppress "receiveShadows";
-
- editorTemplate -addExtraControls;
- editorTemplate -endScrollLayout;
- }
-